![]() ![]() There seems to be a revival of point and click games happening, what led you to use this style as a platform for the story? ![]() Even so, the whole production process took about three years and about half of that was creating the art, so it was no small task but I’m really happy with the result. My background is in 3D environment art, something I have been doing for nearly 13 years now, so I have a lot of experience in that area, and when it came to building The Eyes of Ara I knew I wanted to make a game in which I could do what I like doing most and make it look as pretty as possible. We briefly chatted at PAX about how the game was developed, can you tell us a little more about how you accomplished it? The first thing I noticed when I sat down to play The Eyes of Ara was how gorgeous the environment was. I was curious to get to know this one-man show better, and understand how on earth he managed to make such a gorgeous game on his own. I managed to catch up with Ben after PAX and he graciously accepted my request for an interview to talk about the game. Intriguing right?! From the moment I put the headphones on I was so excited to play this game all the way through, completely driven by the great story line and visuals. ![]() Something inside the castle has awoken, and someone needs to venture inside to uncover the truth…. Recently a mysterious radio signal has begun broadcasting from somewhere within the ancient walls. For years it has remained quiet and undisturbed, and yet still the townspeople recall old stories of restless dreams, violent storms, and the eerie glow of ghostly lights dancing in the mist. It was in this attempt to focus that I fortunately stumbled across what would end up being one of my favourite games of the entire convention – The Eyes of Ara, designed by indie game developer Ben Droste of 100 Stones Interactive.Īlone on a remote island stands an ancient weathered castle, steeped in legend, shrouded in mystery. There is so much going on and so many flashing lights that it requires a skilled individual to be able to use laser-like focus in their quest to play more games. The game is available now on the iOS App Store.When you enter the exhibitor hall at PAX Australia it can be pretty overwhelming knowing where to start. #The eyes of ara walkthrough wooden puzzle fullThe Eyes of Ara invites players to get lost in a mysterious castle full of secrets and surprises. Pay attention though, as these puzzles are not just for show – they may even reveal some details about the castle’s former inhabitants. Use simplified touch controls to manipulate devices, pull switches, flip boxes, and hopefully solve some puzzles. Like any good adventure game, there are many puzzles for you to wrap your head around and get lost in. The interface is very minimalist to not get in the way and pull the player out of the immersion, and it works very well. The atmosphere is foreboding but inviting, inviting players to explore the castle and solve all the mysteries. #The eyes of ara walkthrough wooden puzzle PcThe Eyes of Ara is reminiscent of old PC adventure games like Myst, and it reinforces this at every chance it gets. You play as a traveler who is determined to find the source of the signal and hopefully find out why the castle is as spooky as it is. The Eyes of Ara is a breathtaking 3D adventure game full of beautifully detailed weathered environments, brain-twisting puzzles, and a mysterious and enthralling plot. ![]() For years the castle remained dormant, but recently a mysterious signal has begun broadcasting from within the castle. Nearby townspeople recall stories of chilling occurrences, including eerie lights, terrible storms, and an sickly aura. On a remote island stands an ancient castle. ![]()
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